Plane shift ravnica guide reddit Look up Spelljammer. Look at the Ravnica Guide. Can I support the project? Merfolk can be handled with the Triton from Volo's or the Merfolk from Plane Shift Zendikar/Ixilan. Intended to allow people to run adventures on various planes from the popular card game Magic: The Gathering, starting with Plane Shift: Zendikar. Ravnica Artwork, Scryfall. Hello! So I'm kind of new to D&D, but am planning a campaign based on the new Ravnica book that'll be released in November. Adventure and setting books are only really useful for us when they add new core mechanics/classes, monster stats, or other features (traps are good) that xan be ripped wholesale from the main thing. Members Online ramblingn0mad Get the Reddit app Scan this QR code to download the app now Plane Shift. Myself and my group (we run two weekly campaigns and rotate DMs on burnout) all play exclusively homebrew settings. There is a link to it in the Guildpact Adventures Discord (https://discord. Hello, r/UnearthedArcana!I present A Planeshifted Guide to Outlaws of Thunder Junction for D&D 5e!. com May 19, 2022 · The Plane Shift series were a series of free PDFs released for the 5th Edition of Dungeons & Dragons. 5/PF primary. Some new rules specific to the plane, but mostly just guidelines how to reskin old content to fit the new plane. I present A Planeshifted Return to the Guilds of Ravnica for D&D 5e! The plane of Ravnica is explored in the sourcebook Guildmaster's Guide to Ravnica, and this homebrew supplement updates the setting as it was recently revisited in the Murders at Karlov Manor card set! This 60+ page guide includes 28 updated races, rules for the new detective The plane of Ravnica is explored in the sourcebook Guildmaster's Guide to Ravnica, and this homebrew supplement updates the setting as it was recently revisited in the Murders at Karlov Manor card set! This 60+ page guide includes 28 updated races, rules for the new detective faction, 4 spells, 11 magic items, amd 20 NPC stat blocks! Leading up to Guildmaster's Guide to Ravnica, Wizards would release free pamphlet-sized PDFs of different MTG planes. It's a setting source book, so it's got background and lore on the Ravnica world, tons of NPCs, monsters, stat blocks, maps, random tables for generating new adventures, and one pre-made starter adventure. I don't get why people are as ups With Sidewinder Naga, I honestly just assumed all nagas were the same kind. You could do it as an arc in Ravnica where the group gets bought together by a mysterious figure who offers to pay them to do some Exactly this. Members Online Return to Ravnica Planeshifted Guide for D&D 5e | 60+ pages including Races, Spells, Magic Items, NPCs, and more [GMBinder] About this Book. Hello, r/magicTCG!I present A Planeshifted Guide to Outlaws of Thunder Junction for D&D 5e!. the mtg books guildmasters guide to ravnica & theros are the best books wizards has ever released for 5e & they should continue to release mtg themed books they imo are the best 5e books they expand on subsystems guilds & piety have great dm support tables upon tables to easily make adventures interesting magic items & unique & interesting No more, no less. Posted by u/LucasPlaysGames - 10 votes and 5 comments Hello, r/magicTCG!I present A Planeshifted Guide to Phyrexia for D&D 5e!. Maybe when we have Ikoria 2: Oversized Boogaloo we could have one. I don't think Ikoria will have one because Theros will be releasing in June and by the time we reach next year no one will care about Ikoria anymore. Yup, MTG races and tribes vary vastly from plane to plane. Ravnica: Then and Now. Buildings or entire sub-districts get abandoned for various reasons (rising crime rate, taxes, natural disasters, monster attacks, guilds like the simic or gruul going haywire, guild-vs-guild fights when the pact is off-plane, or just because the current center of commerce shifted), and the gruul The content in this guide is meticulously crafted to be as close to official material as possible in both balance and presentation. I made this up for Ravnica, which canonically had nagas (not mentioned since original Ravnica block), but they've never featured on a card. It Planeshifted Guides is a project that brings the worlds of Magic: the Gathering to D&D 5e, inspired by the semi-official and discontinued Plane Shift series. The plane of Thunder Junction is a wild-west themed plane from Magic: the Gathering, and this 60+ page homebrew supplement brings the plane to D&D 5e with collected lore for the plane and its locations, mechanics for the five major gangs of outlaws, 9 races (with more on the way), 4+ subclasses and class While this guide draws heavy inspiration from Plane Shift: Innistrad, it is intended to replace it with modern (post-Tasha's) design philosophy. That’s why I can really get behind doing some alterations to fit a wider array, like how Keladesh in the Plane Shift has cleric and paladin cut off since god magic isn’t really a thing. I noticed " Guildmasters' Guide to Ravnica" book coming out in November. In MtG it's a "plane" and that's about as far as it's described, and the Guildmaster's Guide does little to pin it down further. I think they released like 6 or so different settings. Theoretically, a Plane Shift spell can also carry travelers to a Demiplane, but the proper frequency required for the tuning fork is extremely hard to acquire. Merfolk are from the Plane Shift:Ixalan PDF. Can I support the project? This is 100% free fan content under the Fan Content Policy. Ravnica Style Guide: Selesnya. I wonder if this means that they are moving away from the free PDF "plane shift" model. The biggest and most ambitious of these was Ixalan, but my favorite is Plane Shift: Dominaria. It's assumed in Guildmaster's Guide to Ravnica that the PCs aren't Planeswalkers, but actually more akin to a 1/1 creature (at least at level one), so generally speaking planeswalking is off the table for them. Sorry if this has been discussed already. They are pieces of reality that don’t seem to fit anywhere else. PD: In about a month I plan on releasing a companion supplement with legendary characters you might find, a detailed explanation of thunder magic, and detailed rules for The Magic Multiverse Project - Ravnica A project attempting to list all cards from the Ravnica plane scattered throughout all MTG sets. This is awesome. Additional setting information can be found on some of these races at the Ravnica website. Ravnica Style Guide: Dimir. They kinda are, i know it looks like they are official, but i consider the Ravnica book as an 'official' book and not UA, where as the Planeshift "pamphlets" are more in-line with UA content. Basically everything you need to go adventuring except dice and friends. Their size prevents them being effective melee fighters, rogue aside, and since flavor-wise they're usually fae that translates directly into a juicy Cha bonus for casting shenanigans. The Boros Guild are the law enforcement arm of Ravnica, often very forceful. Personally, I would’ve preordered GGtR already if Amazon had let me, but I wouldn’t want it to be the only setting we get this year at the expense of fans of traditional settings. Explore the seas, the lost caverns Get the Reddit app Scan this QR code to download the app now The Gathering “Plane Shift” articles, as I played MtG as a kid, and am a collector of the That does sound facinating. The Art of Magic: The Gathering—Dominaria hardcover reads like a D&D setting book, and has a lot of detail about the world. Hey everybody! My biggest gripe with Guildmasters Guide is the limited race selection. The plane of Alara is a fantasy world from Magic: the Gathering with a storied past; a diverse world that was once fractured into five shards and then reunited. Dominaria has never had any coherent identity to make it worth turning into a full D&D setting. I'm tempted to try and fit everything from D&D into Ravnica but that sounds like a bad idea even to me :-). Yes, ten THOUSAND years of agreement. DailyMTG Savor the Flavor. Ravnica Style Guide. I was just wondering, for those who have played the other MTG Plane-shift books, what to expect? The plane of Ravnica is explored in the sourcebook Guildmaster's Guide to Ravnica, and this homebrew supplement updates the setting as it was recently revisited in the Murders at Karlov Manor card set! This 60+ page guide includes 28 updated races, rules for the new detective faction, 4 spells, 11 magic items, amd 20 NPC stat blocks! Thank you! This content (and the original Plane Shift: Amonkhet) are more of setting guides for the plane in general. I have been pretty happy with the Plane Shift series as it has given my play group a bunch of great new options. Playing Planescape really gave me added appreciation for D&D's alignment system. The idea for tabaxi in Ravnica is brilliant in terms of them being aligned to one guild but not very common in the 10th district. Plane shift works as normal, but as in Forgotten Realms, it only takes you to the Inner or Outer Planes, not to other Prime Material planes or Crystal spheres. Hello, r/mtgvorthos!I present A Planeshifted Guide to Alara Reborn for D&D 5e!. Its absolutely fantastic for someone who doesn't know that much about Ravnica, or people who just want a nice coherent guide to the setting. I kind of wish each month we'd get a new supplement like this detailing a new plane. Guildpact Style While this guide draws heavy inspiration from Plane Shift: Innistrad, it is intended to replace it with modern (post-Tasha's) design philosophy. A Flavorful Guide to the Guilds of Ravnica. You couldn't planar travel to another plane that way. Of course this might not extend to the D&D versions, although Guildmasters Guide to Ravnica does mention Planeswalkers. GGtR = Guildmasters' Guide to Ravnica Not counting Plane Shift, the final number is: Over 50 Languages. Innistrad is kinda discount ravenloft, when you get right down to it. I noticed that Ajani's Pridemate is the only Leonin/Nacatl/Catman to ever show up in a Ravnica set, and I can't find anything… Posted by u/rdtusrname - 29 votes and 37 comments And some sourcebooks are almost all setting, like Ravnica and Theros. exist in the material plane (can it just plane shift there, he needs to be summoned,called, walk through a portal, know his name etc) by which means it can permanetly die while on the material plane ( he cant, he needs to be called, he needs to be planar anchored) Disclaimer: My husband is planning on DM-ing a Ravnica campaign for our group fairly soon, and wanted to expand our available race options in a lore-friendly way. Ravnica has a fair bit of Steampunk stuff that could probably pilfer from the Izzet for space stuff. So someone on Ravnica could plane shift to its version of the Elemental Plane of Fire or Baator, but not to Amonkhet or Faerun. The plane of Thunder Junction is a wild-west themed plane from Magic: the Gathering, and this 60+ page homebrew supplement brings the plane to D&D 5e with collected lore for the plane and its locations, mechanics for the five major gangs of outlaws, 9 races (with more on the way), 4+ subclasses Ravnica is a demiplane. gg/jpexuUq Wyatt (the actual WotC member) is also confusing Boros for RW generally That's exactly what I'm saying. Ravnica Style Guide: Golgari. Kaladesh is a plane where aether manifests more than on other planes, being present in the atmosphere. Planeswalker's Guide to Ravnica Part 3. Keep in mind that these Addition of Guildmasters' Guide to Ravnica and incorporation At the introduction of the plane, we find that Ravnica is preparing to celebrate the Decamillenial of the Guildpact. Playtest / Balance? The content in this guide is meticulously crafted to be as close to official material as possible in both balance and presentation. Demiplanes are small Extradimensional Spaces with their own unique rules. That was the Prime Material plane. I've already been doing just that for Innistrad. The plane of Thunder Junction is a wild-west themed plane from Magic: the Gathering, and this 60+ page homebrew supplement brings the plane to D&D 5e with collected lore for the plane and its locations, mechanics for the five major gangs of outlaws, 9 races (with more on the way), 4+ subclasses and I'm relatively new as a fan, so I don't know about alpha and older sets. Amonkhet is too built into the whole MTG/Bolas lore to really sustain a large product (and the Amonkhet plane shift was kinda only alright in the first place). So for my purposes, lanky nagas aren't important, but they're definitely relevant for Amonkhet. If you haven't yet: it's an old DnD setting set in "space" (or at least the space between the worlds). Player Options Per Plane: Zendikar: (Plane Shift: Zendikar) Races: Name (subrace) Elves (Tajuru, Joraga, Mul Daya) Goblins (Grotag, Lavastep, Tuktuk) Humans See full list on dndbeyond. Updates? It seems like they aren't doing Plane Shift anymore and have now moved onto full on source books like with Ravnica and Theros. Kind of weird now that you can just fly in a Spelljammer through the new Wildspace, into the Astral Sea, and into an Outer Plane like Carceri. Since I normally DM for this group, and have some graphic design experience, I helped him out by whipping up this graphic for our players who aren't familiar with MTG/the Ravnica setting. Simply make that item extraordinarily rare, basically unobtainable. Yeah, I’ve been hearing Ravnica plus a return to a traditional DnD setting, which sounds like the best case scenario for me. But with Guildmaster's putting it squarely into the D&D multiverse, where does Ravnica fit? Is is a ecumenopolis planet in a Wildspace system in the material plane? Is it it's own demiplane in the Ethereal? Hello, r/DnD!I present A Planeshifted Guide to Outlaws of Thunder Junction for D&D 5e!. Stay tuned for more! Why "Planeshifted"? Planeshifted Guides is a project that brings the worlds of Magic: the Gathering to D&D 5e, inspired by the semi-official and discontinued Plane Shift series. Vampires in the plane of Innistrad are gothic horror inspired hedonists with a very heavy emphasis on nobility and houses. Posted by u/SpiketailDrake - 1 vote and no comments An unofficial, fan-made hub for DMs running D&D in the setting of Ravnica, whether coming into the setting from its MTG roots or just stopping by thanks to the Guildmaster's Guide. But ultimately whatever we classify them as is irrelevant, but what is relevant is that they are not officially allowed in Adventure League games. This book is a supplemental guide to be used with Guildmaster's Guide to Ravnica, which provides rules and options for playing Dungeons & Dragons 5 th edition in the Ravnica setting from Magic: the Gathering, a plane composed of a single sprawling city of intrigue, mystery, and faction conflict. This is a fully fleshed out adventure complete with premade character sheets. I present A Planeshifted Guide to Lorwyn-Shadowmoor for D&D 5e! Lorwyn is a plane of midsummer fae that becomes the dark counterpart of Shadowmoor, from Magic: the Gathering. Zendikari vampires are a shamanistic tribe of swamp dwelling cultists, their leaders are a lot like Witchdoctors. Reply An unofficial, fan-made hub for DMs running D&D in the setting of Ravnica, whether coming into the setting from its MTG roots or just stopping by thanks to the Guildmaster's Guide. Planeshifted Guides is a project that brings the worlds of Magic: the Gathering to D&D, inspired by the semi-official and discontinued Plane Shift series by James Wyatt. This subreddit is for WotC's role playing supplement for Dungeons and Dragons 5th Edition based on their steampunk India themed setting of Kaladesh, made for the Magic the Gathering TCG. Plane Shift: Kaladesh. Each system was inside a sphere separated by the phlogiston. I can imagine tweaking it a bit to include some God’s of machines because while I get the point I don’t particularly enjoy limiting players. I recently got the new D&D Ravenloft setting guide. This is way next to proper Forgotten Realms Campaign Guide, the Setting book I want most is a Planescape/Manual of the Planes book that clears up all the confusion, because this is only going to grow as more and more MtG 23 votes, 13 comments. Wotc was also releasing pdfs called Plane Shift. Unfortunately, its pretty bare bones and it feels like it was written for MTG fans looking to get into D&D, rather than for D&D fans looking to get into MTG. We don't need an entire book dedicated to the plane, just a quick little blurb. Ravnica Style Guide: Boros. This is dumb and far less interesting than how it was originally set up. Strictly speaking, any D&D campaign setting could make sense as a plane for a planeswalker to visit. A Flavorful Guide to the Guilds of Ravnica Allegiance. Building the Guilds Plane Shift: MTG is a subreddit for the Magic the Gathering Plane Shift supplements for Dungeons and Dragons Fifth Edition, as well as Wizards of the Coasts' Guildmaster's Guide to Ravnica. gg/M76KPvt) and the link doesn't work anymore. Other Plane Shift articles have explained it, and pointed out that despite the name for the series, it’s actually pretty different from the plane shift spell. She finally got the body she wanted, did she ever get the chance to actually enjoy it? Is she still around? Plane shift has a costly gold component (a tuning fork attuned to the destination plane worth 250g). Until then I had a pretty similar view, but when you embrace the idea that it is so deeply interwoven into the fabric of the planes, metaphysically, philosophically and historically, it creates a flavor of its own that would otherwise be lacking, especially when you consider that a lot of what people are fighting It's worth noting that Spelljammer functioned entirely on the material plane, which was changed in 4th Edition to make them foci for Plane Shift. In a lot of ways, the 5e setting comes off as what someone's idea of ravenloft might be, more than a genuine continuation of the setting. Guildpact I think they chose Strixhaven because it fulfills such a clearly missing niche in the DnD setting catalogue, the magical school. 50 votes, 23 comments. There is a Ravnica DMs Discord at https://discord. This subreddit is for any information on roleplaying in the Magic the Gathering Multiverse with D&D Fifth Edition. These were 20-40 page, settings / conversions of different mtg worlds to dnd. In the Magic community, color combinations are known by the Ravnica factions (for dual colors), Alara shards (for central + allie 3-color combos), and Tarkir clans (for central + enemies 3-color combos). Gosh I hope James Wyatt is managing alright with the labor of love that Plane Shift is. I don’t think these Plane Shift announcements do a good enough job of emphasizing what this PDF is connected to. --- Half-Demons are just Tieflings, I said that they are randomly born to Human or Elf parents for unknown reasons and are revered among the Rakdos. Regardless, my Goblin must know: Are Boros angels anatomically correct females under their armor? I have wanted this forever. Life in the Big City. So the included adventure pads out the book. While this guide draws heavy inspiration from Plane Shift: Innistrad, it is intended to replace it with modern (post-Tasha's) design philosophy. Ravnica, like Eberron, gives both the players and DM a lot to work with, but doesn't tell you the contents of every niche of the world. The 5 planes I run are loosely based on the 5 colors of mtg, but that was mostly because I asked what planes I needed, and my list was 1) The Ghost Quarter 2) A plane the angels come from 3) A plane the Demons come from and 4) A plane for fey to come from, which turned pretty cleanly into Black, White, Red and Green planes, respectively, so I . Jander Sunstar is the thinking person's Drizzt, fight me. Oct 18, 2018 · Plane Shift: Zendikar provides rules for goblins, merfolk, and vampires (but not setting information). Posted by u/VoyagerOrchid - 17 votes and no comments Planeswalker's Guide to Ravnica Part 1. My goal was to have a list that completely made sense in Ravnica, but still excited players enough so they didn't miss the missing races from the PHB. To the public, the Guildpact was between nine guilds, with a shadowy tenth guild (Dimir) only existing in rumors. Plane Shift: MTG is a subreddit for the Magic the Gathering Plane Shift supplements for Dungeons and Dragons Fifth Edition, as well as Wizards of the Coasts' Guildmaster's Guide to Ravnica. It doesn't look like it. I'm a huge fan of Innistrad and wanted to combine this with the Plane Shift to play there, and wondered if anyone else had ideas for this. For anyone interested, the previous versions of Plane Shift were just descriptions of the world and their inhabitant races and monsters. This pdf brings the plane to D&D 5e with 12 new races, 14 unique spells, 17 magic items, 14 NPC stat blocks, and pages of lore! Feedback is always welcome! GMBinder Link Ravnica or even the MtG universe is its own Crystal Sphere. Planeswalker's Guide to Ravnica Part 2. Its actually not my first Plane Shift guide, I've also made for Eldraine and New Phyrexia, but for now, I've only posted this one here, to ride the hype for the new set. Here's what I have: Kessig - The domains of Kartakass and Tepest both seem appropriate as Kessig inspiration with little to no change. It's one of my favorite blocks, and it's not like this is the only thing wizards is doing for d&d products this year. You may know the Phyrexians are infectious, biomechanical horrors from Magic: the Gathering. I present A Planeshifted Guide to the Lost Caverns of Ixalan for D&D 5e! Ixalan is a plane inspired by mesoamerican cultures, and includes feathered dinosaurs, pirates, vampire conquistadors, and so much more! The Lost Caverns present a Journey to the Center of the Earth theme for this diverse plane of wonder. Notable planes from Magic, besides Ravnica, include but are not limited to: Dominaria: The plane closest to a stereotypical D&D campaign setting. The idea does go pretty well with Ravnica's Fantasy Corasant vibe. Can I support the project? This is 100% free fan content under the Fan Content Dragon's Maze happened, Jace is currently not on plane, and the events of Guilds of Ravnica don't appear to occurred yet (though the rumor tables seem to support the idea) A comprehensive summary of the the past two storylines, including agents of artifice and the web content can be found here and here . Medusae and Kraul don't have an easily ported official PC race. Make the material component rare and you can ban plane shift without saying you're banning plane shift. At the end of the day, Harry Potter is the best selling book series of all time and DnD as a system is absolutely capable of supporting a Harry Potter style campaign, but until Strixhaven there really wasn't a good setting to place it in without tons of homebrewing. As ravnica lacks Halflings, Dwarves, Gnomes, Dragonborn, and many other expanded races we've gotten over time, there are ample race options the setting naturally shows us that I'd argue should have been included (similar to Volo's Guide exotic races). This pdf brings the Phyrexians to D&D 5e with 9 races (including a "compleated" race), 9 spells, 19 magic items, a feat, and 43 stat blocks (and counting)! A project attempting to list all cards from the Ravnica plane scattered throughout all MTG sets. Planescape was about planar travel. The original book, much like Ravnica, gives you enough to work with- but leaves the DM and Players with a ton of questions and conflicts to answer in their own games. Why "Planeshifted"? Planeshifted Guides is a project that brings the worlds of Magic: the Gathering to D&D 5e, inspired by the semi-official and discontinued Plane Shift series. But unlike those other MTG settings, this is comparatively much smaller. More important still: the corresponding release of Plane Shift: Ravnica. That’s nothing special about Reddit or Markdown. Posted by u/pockett281 - 4 votes and 9 comments An unofficial, fan-made hub for DMs running D&D in the setting of Ravnica, whether coming into the setting from its MTG roots or just stopping by thanks to the Guildmaster's Guide. Best known as a world of history, lore, and ancient traditions. The Magic Multiverse, Ravnica. Has there… The plane of Ravnica is explored in the sourcebook Guildmaster's Guide to Ravnica, and this homebrew supplement updates the setting as it was recently revisited in the Murders at Karlov Manor card set! This 60+ page guide includes 28 updated races, rules for the new detective faction, 4 spells, 11 magic items, amd 20 NPC stat blocks! Posted by u/robodave74 - 97 votes and 21 comments The plane of Ravnica is explored in the sourcebook Guildmaster's Guide to Ravnica, and this homebrew supplement updates the setting as it was recently revisited in the Murders at Karlov Manor card set! This 60+ page guide includes 28 updated races, rules for the new detective faction, 4 spells, 11 magic items, amd 20 NPC stat blocks! As always, this guide will continue to be supported with updates. If you haven't already, I'd reccommend checking out the MTG Plane shift PDFs for DnD released by Wizards - they contain some fairly detailed info on how to run adventures in the other MTG planes (they're also fairly useful even for a Ravnica only campaign, as the playable merfolk, vampire and aven races they offer are also races found on Ravnica). Example, the Guildmaster's Guide to Ravnica. Between these two docs you have pretty much everything you'd need to run a HoD adventure, including some rules from the original Plane Shift on how to handle the Eternals; only thing missing would be a stat block for Nicol, which I might be able to do in the future. Playtest / Balance? The content in this guide was playtested by a small group of players, and all the content is meticulously crafted to be as close to official material as possible. Ravnica is an awesome setting, even, I think, if you remove the "Magic: The Gathering" out of it. It's in the Magic setting of Ravnica, it's own world entirely. Guildpact Style Guide: Orzhov. Crossover! In short: all of the plane of Ravnica is one big city, but it’s in a constant state of change. Is there any lore about what the heck [[Mana Vault]] from Alpha is meant to… Get the Reddit app Scan this QR code to download the app now Tiny player races are inherently unbalanced, if you ask me - mind that I'm a 3. Posted by u/LIKE1OOONINJAS - 5 votes and 11 comments C. The books has awesome charts to help players decide which of ten distinct guilds fits them best, there's great magic items inspired by MTG cards that are pretty powerful even in D&D terms, there's great new races (Vedelkan get advantage on 3 different types of saves, IIRC! I honestly liked this. We're talking about a university campus, not a single district in a city spanning an entire plane of the multiverse or a continent inspired by Ancient Greece. These products are even better together. Vampires can be ported from Plane Shift Zendikar/Ixilan. Simple version: It’s mostly an adventure hook and campaign conceit. The plane of Ravnica is explored in the sourcebook Guildmaster's Guide to Ravnica, and this homebrew supplement updates the setting as it was recently revisited in the Murders at Karlov Manor card set! This 60+ page guide includes 28 updated races, rules for the new detective faction, 4 spells, 11 magic items, amd 20 NPC stat blocks! The content in this guide was playtested by a small group of players, and all the content is meticulously crafted to be as close to official material as possible. Centaurs in Ravnica usually have a close tie to nature. Easy and done. Building the Guilds - House Dimir. To more sweeping changes like the shift from Gothic horror to general horror. Ravnica has Half-Demons (they come up in the books) so Tieflings are a perfect fit It also has Penitent Angels (see Feather), in my Ravnica this practice is fairly common in Aurelia's Boros and we use Aasimar rules for those As others say Tritons for Merfolk and Lizardfolk for Viashino, Warforged for Golems. D. zxr fpcc popl haa egab ixte isdth uhhgb mapso eirfsd